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SCART: Simulation of Cyber Attacks for Real-Time. (arXiv:2304.03657v1 [cs.CR])
cs.CR updates on arXiv.org arxiv.org
Real-Time systems are often implemented as reactive systems that respond to
stimuli and complete tasks in a known bounded time. The development process of
such systems usually involves using a cycle-accurate simulation environment and
even the digital twine system that can accurately simulate the system and the
environment it operates in. In addition, many real-time systems require high
reliability and strive to be immune against security attacks. Thus, the
development environment must support reliability-related events such as the
failure of …
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