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Dependency Injection for Games
DEV Community dev.to
Whether you are a game programmer or a game engine developer, a well-organized architecture is crucial to keep your project maintainable, readable, and safe— especially if you work with a team on a large codebase.
This article aims to present the concept of Dependency Injection, and to show how it can help you to easily structure your game architecture in a robust and flexible way, without any performance overhead.
Using a dummy game application as a practical example …
architecture article codebase concept cpp dependency developer engine game gamedev game engine games injection large programmer project safe team tutorial work